|An ecclectic mix of airports, applications, utilities and other freeware "stuff" for MS Flight Simulator|
Static Aircraft .mdl Maker
Tired of having to program AI (and suffer the overhead) just to have some "eye candy" sitting around your airport. No more! Static Aircraft .mdl Maker ("SAMM") will convert just about any Microsoft Flight Simulator or Lockheed Martin Prepar3D (Collectively "FlightSim") flyable or AI aircraft into a FS9, FSX oe P3D scenery model. Just "point" SAMM to the aircraft you wish to convert, decide where to save the scenery file and, presto, "eye candy".
Version 2 of SAMM (Latest Release from the menu to the left):
Some Version 2 features operate differently from their Version 1 counterparts. So all those upgarding from Version 1 are encouraged to review at least the first half of the User Manual. Please note also that static models created with Version 1 are not compatible with Version 2. If you wish to retain/update models created with SAMM Version 1, you should install Version 2 to to a separate folder.
SAMM's Main Panel
Creating a static model is as simple as 1, 2, 3:
You can create models in a variety of poses, for example:
Once the model(s) are created, you can place them individually using the built-in placement function, or create a library of models for placement by one of the many available object placement utilities.
Unfortunately, not every aircraft model converts using the default settings. If one of yours doesn't and there's no alternative, SAMM includes a set of "Tools" for determining what is the problem and allows you to set individual aircraft parameter values to correct the situation.
SAMM is compatible with P3D v5 to the extent it will convert aircraft resident in PV5 folders. However, no new conversion cababilities have been added to address new capabilities of PV5.
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